What game would you use? How much would you change the game's resources to get that?

What is a game you think lends itself to this treatment?

Why do I hate the concept of intellectual property so much?

  • CheGueBeara [he/him]
    ·
    2 years ago

    I'd make a multiplayer game focused entirely on making friends and comrades through some fun shared activities. So many games create toxic online spaces and a big part of it is the basic strategy and mechanics of those games. e.g., Overwatch tries to get you to work as a team of specialized players with a hyper-competitive objective. Random anonymous teams almost always suck and start crapping on each other.

    Imagine if kids playing games actually helped them socialize and build empathy.