What game would you use? How much would you change the game's resources to get that?

What is a game you think lends itself to this treatment?

Why do I hate the concept of intellectual property so much?

  • MoreAmphibians [none/use name]
    ·
    2 years ago

    I think its the biggest innovation in triple A storytelling of the past decade, but its barely being used at all.

    Probably because of copyright laws. You can't technically patent general game mechanics but Warner Brothers will probably sue you anyway if you implement a similar system.