If you were to actually start working on a game concept, what would your big idea be? What kind of game would you most want to make?
If you were to actually start working on a game concept, what would your big idea be? What kind of game would you most want to make?
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If you want complex magic system where you create your own spells try Noita. It's a rogue like where you can mix and match spell components to create better magic. Nothing on the non-combat front though.
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Yeah, it's just the closest thing I can think of to custom magic in a game.
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Kinda like Space Engineers makes building any sort of vehicle super complicated because it's all manual voxel placement and combination. It'd be neat to build a game with a fancy magic system though I don't know what you could do with the magic system without building an also complex single player magic user simulation type thing unless it's just a sandbox type game (at least to start).
I think Dungeon Master tried something like that back in the 80's. I ended up getting the SNES version but never figured it out because I didn't have the manual.
check out its spiritual successor, Legend of Grimrock
Magicka taught me that magic isn't fun without the ability to disastrously fuck up.
I want to say one of the old Ultima games had something like this, where you had to "draw" multiple runes with your mouse to make the "sentence" that casts a spell.
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