If you ignore the brownouts and famines, everything was going pretty well. Temp going down, biodiversity up, people weren't too angry at me... hell, even had a space colony.

BTW, has anyone actually gotten nuclear fusion?

  • Budwig_v_1337hoven [he/him]
    ·
    3 years ago

    I remember in one of the old threads, someone poked around a bit and apparently there is not even a roll for fusion, it just always fails :michael-laugh:

      • Budwig_v_1337hoven [he/him]
        ·
        3 years ago

        You could probably figure out a way to rip the game files and make your own modifications - but at that point you'd have to actually implement a new power source and I imagine this quickly spirals into actual work.

        I honestly hope someone takes up the idea and makes a more full-fledged game out of it, it's got great potential already but could really use a bit of debugging, polishing and addition of variety, meaningful events and stuff like that.

  • ssjmarx [he/him]
    ·
    3 years ago

    i said this before, but the high tech climate change solutions all being dead ends in this game is a very funny example of ideology in game design to me. the accelerationists basically have one good idea and everything else is a trap.

    not that i necessarily disagree with the game devs about that.

    • DragonNest_Aidit [they/them,use name]
      ·
      edit-2
      3 years ago

      In general the game is rather disdainful of Marxist-Leninism. I mean there's the 1984 animal farm "authoritarian" that is meant to be some kind of vague stalinist/dengist caricature, while the accelerationists are supposed to be ML futurists (really obvious when you note that all of their card illustrations are socialist realism arts).

  • cilantrofellow [any]
    ·
    edit-2
    3 years ago

    One thing I don’t understand is why you can’t scale up or research geothermal improvements. IRL I feel like there’s so much knowledge that could be adapted from the petrol industry, retraining workers and repurposing existing equipment.

    Does the book have some major thing dispelling it or is this a bug in the game?

    It seems ridiculous I can make like a billion nuclear plants in five years but can’t dig some holes at fault lines.

    Same goes for vertical farming. Can do 100% cell meat with fully varnish society but not that? I hope they’re planning some kind of update lol

  • eduardog3000 [he/him]
    ·
    edit-2
    3 years ago

    Whatever this site is it puts way too much emphasis on "biodiversity" and seems to have a very negative view of nuclear power which is complete bullshit.

    People are as happy as they can be, temps are at +0.9, but whatever the "Earth Liberation Front" is keeps doing terrorist attacks for no reason.

    And the concept of "political capital" has always been a bad one.

    Also "ban outdoor cats", is that a bad joke?

    Edit: going from 50% nuclear to 0% nuclear says it would decrease emissions by 68%. What emissions? Nuclear is clean.

    • Budwig_v_1337hoven [he/him]
      ·
      edit-2
      3 years ago

      Eh, I think they're pretty generous with nuclear at least in some regards - you never have to confront the storage problem in the game as far as I know. Also, you don't have to actually procure fissible material in the fuel tab, so that probably all gets rolled into the card in the energy tab.

      If you look at nuclear power generation today, from fuel procurement, building the plant, upkeep and dismantling one study has arrived at 139 - 190 g CO2/kWh cradle to grave (see at the very end for a graphic with the split). Now, I haven't looked too closely at their methodology or whatever it's just the first I found, but on a basic level it makes sense that you're gonna release some CO2 equivalent in all the surrounding processes/infrastructure of a reactor, at the very least with how we're currently doing it. I don't know how fairly the game implements these emissions exactly (it doesn't give you too detailed of a breakdown) but seeing as it's totally viable to run a 25% nuclear energy mix and win I'd say they're giving it a pretty fair shake.

      I even remember someone posting an end screen where their dominant energy gen was nuclear, it's not like the game forces you to go renewable.

    • charly4994 [she/her, comrade/them]
      ·
      3 years ago

      Regarding outdoor cats, they are an invasive species that have a significant impact on local bird populations. Cats kill like 2.4 billion birds and 12.3 billion small mammals per year in the US, the largest cause of death of birds in the US. Being a responsible cat owner means that you don't let the little killing machines outside because they can and will damage the local ecosystem. Cats are associated with the extinction of 33 different species so far.

      The ELF is not tied to the general happiness but the happiness of specific parties and generally just show up in every run where you pursue some technological ends, as long as you give the environment some attention they're usually annoying but ultimately harmless.

      • eduardog3000 [he/him]
        ·
        3 years ago

        The outdoor cats thing was a dumb struggle session at the beginning of this site. Wanting to ban them is just dumb.

        The ELF is not tied to the general happiness but the happiness of specific parties and generally just show up in every run where you pursue some technological ends, as long as you give the environment some attention they’re usually annoying but ultimately harmless.

        I'm using the technology to, get this, save the environment (snark for the ELF itself/anyone who would act like that, not you). That's the whole point. Like I said I got the temperature below the target +1 C and was steadily reducing emissions, but still they did a shit ton of terrorist attacks.

  • VapeNoir [he/him]
    ·
    3 years ago

    Does anyone know how to get rid of the "kept using fossil fuels" tag? I've transitioned my entire system to renewables and my fuel to hydrogen and I still get it.

    • Budwig_v_1337hoven [he/him]
      ·
      3 years ago

      grey and blue hydrogen uses natural gas iirc, so that may be it.
      Once you haven't produced any of the fossil fuels for a while it shouldn't be there anymore - there's even an event that comes up when you've stopped entirely

      • VapeNoir [he/him]
        ·
        3 years ago

        Thats gotta be it. I keep going with blue because it looks better on a few criteria. I gotta do a game with 100% in green

  • jkfjfhkdfgdfb [she/her]
    ·
    edit-2
    3 years ago

    love to lose a ridiculous amount of political capital every turn because i didnt immediately reduce emissions to nothing

    i mean damn i'd like to reduce emissions that much too but i'd have to spend all my political capital to get that done in time anyway

    • jkfjfhkdfgdfb [she/her]
      ·
      3 years ago

      also it doesnt fucking work

      i got an event about new dam construction several turns after i'd put hydropower to 0 and got an event about that

      • jkfjfhkdfgdfb [she/her]
        ·
        edit-2
        3 years ago

        SOMEHOW SHIPPING PRODUCES NO EMISSIONS, BUT THERE'S A PROJECT TO REDUCE THAT BY 66%

        WHAT

        (i guess because shipping just uses fuel and produces emissions indirectly through that, and they forgot that???)

  • adultswim_antifa [he/him]
    ·
    3 years ago

    Is it possible to get the best ending but with consumerist or accelerationist? I've gotten environmentalists and ecofeminists every time I've succeeded because it seems there's a few moves that are not optional if you want to win. That's probably the point but maybe it would be better made if this was the least sociopathic path by far rather than the only path.

  • jkfjfhkdfgdfb [she/her]
    ·
    3 years ago

    how is there socialism in the first place with all these dumbass consumerist liberals making up a bloc large enough to give a shit about