Oh, I DM two Pathfinder 2e games atm. If you're looking for ttrpgs, and are moderately new, strongly recommend Pathfinder 2e over 1e. 1e has more content, but is also a lot... messier I guess? and more complicated. Both games I'm currently running are just the official adventure paths; Extinction Curse, where the party are circus members, is tonight, and is pretty good, though sadly not that focused on circus. Strenght of Thousands is the other one, and honestly, kind of love the setting and vibe of the story, set in The Wizard School of the world, which is in an area that is strongly based on African and South American traditions, which is cool seeing a wizard school focused on community, storytelling, and service.
If you're asking after video games, Wrath of the Righteous is very good. Its based on the 1e adventure, but having a computer do all the math for you makes pathfinder 1e quite a bit easier. Overall, pretty reminicent of games like Baulder's Gate or Neverwinter Knights.
Oh, I DM two Pathfinder 2e games atm. If you're looking for ttrpgs, and are moderately new, strongly recommend Pathfinder 2e over 1e. 1e has more content, but is also a lot... messier I guess? and more complicated. Both games I'm currently running are just the official adventure paths; Extinction Curse, where the party are circus members, is tonight, and is pretty good, though sadly not that focused on circus. Strenght of Thousands is the other one, and honestly, kind of love the setting and vibe of the story, set in The Wizard School of the world, which is in an area that is strongly based on African and South American traditions, which is cool seeing a wizard school focused on community, storytelling, and service.
If you're asking after video games, Wrath of the Righteous is very good. Its based on the 1e adventure, but having a computer do all the math for you makes pathfinder 1e quite a bit easier. Overall, pretty reminicent of games like Baulder's Gate or Neverwinter Knights.
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