the thing with sword and shield is that they are totaly fine pokemon games, but sword shield was supposed to be THE FIRST MAINLINE POKEMON GAME IN A CONSOLE, not a handheld in the sense that a 3ds is for example, so people were expecting breath of the wild pokemon and got a clunky game that was just the same old, like there are some great little designs on SW/SH it is not bad just kinda of a midlying experience (also people were annoyed that all the pokemons were not in, which is fair because game freak did say they future proof their models a lot during the pass from 2d to 3d models)
They're ok games but the main game is too easy which would be fine, if the endgame was more accessible and not a slog of a grindfest. Ironically Let's Go Pikachu ended up being a way more fun game because chaining, candies, a way to look at IVs/EVs made minmaxing your poggies less of a frustrating experience. Too bad they're stuck on PoGo and the Let's Go games.
the thing with sword and shield is that they are totaly fine pokemon games, but sword shield was supposed to be THE FIRST MAINLINE POKEMON GAME IN A CONSOLE, not a handheld in the sense that a 3ds is for example, so people were expecting breath of the wild pokemon and got a clunky game that was just the same old, like there are some great little designs on SW/SH it is not bad just kinda of a midlying experience (also people were annoyed that all the pokemons were not in, which is fair because game freak did say they future proof their models a lot during the pass from 2d to 3d models)
They're ok games but the main game is too easy which would be fine, if the endgame was more accessible and not a slog of a grindfest. Ironically Let's Go Pikachu ended up being a way more fun game because chaining, candies, a way to look at IVs/EVs made minmaxing your poggies less of a frustrating experience. Too bad they're stuck on PoGo and the Let's Go games.