• prismaTK
    ·
    edit-2
    10 months ago

    deleted by creator

    • fox [comrade/them]
      ·
      2 years ago

      They've got the labor to spare to remake the game, and they're clearly expecting to do well on it. Even if it's a cash grab they're retaining their staff in a non-crunch environment instead of wringing them out and firing them after.

      • prismaTK
        ·
        edit-2
        10 months ago

        deleted by creator

      • CanYouFeelItMrKrabs [any, he/him]
        ·
        edit-2
        2 years ago

        And in the games industry its common for teams to fire a ton of people between projects. If people can make remasters without crunch while the next projects are in pre-production, thats better