• viva_la_juche [they/them, any]
    ·
    edit-2
    2 years ago

    Unsurprising but still wack. Unity has been pushing into more ad monetization based business the last few years now. The lion share of their income comes from their ad platform for mobile games and whatnot if I’m not mistaken.

    I think they either realized they weren’t gonna compete with epic really at some point or just started chasing the money more

    • marxisthayaca [he/him,they/them]
      ·
      2 years ago

      I was really excited to start with Unity, but fuck I guess I am just gonna make the jump straight into unreal engine, because why the fuck not.

      • viva_la_juche [they/them, any]
        ·
        edit-2
        2 years ago

        I am/was a hobbyist and haven’t really cracked it open in years, I went with it bc unreal was intimidating to me and when I started Unity (2014? Right before Unity 5 dropped) was kind of ahead of the curve on learning materials and shared code and stuff.

        Now I think unreal has just as much info out there (it may have then too it just didn’t seem like it), and it has toooooons of other benefits like free assets every month.

        Unity’s made an effort to work on it the last couple years but for awhile they just crammed in new features without really polishing them so it became extremely unwieldy and a lot of its new features were very buggy. That plus their focusing more and more on ads and branching out of video games entirely would definitely nudge me towards unreal if I got back into game dev

        • marxisthayaca [he/him,they/them]
          ·
          2 years ago

          that's both annoying, but good to know. I recently downloaded blender and i am gonna mess with that in conjunction with after effects, then it's gonna be unreal engine for the rest of the year.