For instance, the Civ games are basically Whig History: The Game, presenting liberal capitalism as the ideal end point for all societies. It even includes uncivilized "barbarian tribes" whose sole purpose is to be exterminated so you can take their land for the glory of capitalism.
Or when you randomly kill someone after breaking into their apartment: "Are psychotic urges all that drive you?"
Kreia is the way she is because the game is a commentary on the way that the previous game (and the Star Wars mythos writ large) portrayed moral dilemmas. Plenty of moments in that game have your selfless light side choice work out the best for everyone involved, proving her wrong even if there's a few moments in it where doing the selfless thing is punished as with the beggar scene.
yeah, originally i was going to say much the same, that her chewing you out either way and "showing you the unintended consequences of your actions" was intended as a deconstruction of the star wars universe and its morality as a whole but you put it rather succinctly
it's also worth mentioning that she's essentially the mouthpiece for the lead writer to air out his grievances with the same who turned out to be a big ol' piece of shit so :shrug-outta-hecks:
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