For instance, the Civ games are basically Whig History: The Game, presenting liberal capitalism as the ideal end point for all societies. It even includes uncivilized "barbarian tribes" whose sole purpose is to be exterminated so you can take their land for the glory of capitalism.
Lucas' original idea was that the light side is a spiritual goal akin to enlightenment, not a good vs evil thing. Bringing balance to the Force doesn't mean an equal number of good and bad Force users, it means following the correct path with no more baddies.
KOTOR 2 puts a spin on this as the Force actively abhorring the dark side and wanting to put an end to it at any cost, including influencing the free will of sentient beings. These gigantic galaxy spanning wars where trillions of people die are justified as long as the sith lose in the end, and they will keep happening every time a new group of sith pop up.
Kreia hates this, and wants to kill the Force and give everyone true free will - if anyone would even survive the process. She would be killing herself and countless others, but it would at least be the end of the eternal conflict.