For instance, the Civ games are basically Whig History: The Game, presenting liberal capitalism as the ideal end point for all societies. It even includes uncivilized "barbarian tribes" whose sole purpose is to be exterminated so you can take their land for the glory of capitalism.
Swat is way better than one would expect. The focus on non lethal weapons and strict adherence to the law (rules of engagement) makes the game feel like fantasy. You essentially fail rounds on harder difficulties if you shoot someone with a gun that hasn't actually threatened you or a hostage. I head canon the games in that they take place after a communist revolution just based on you loosing if you kill a civilian.