You don't understand what level of schmuck you'd have to be to buy this stuff in this game. This is like, 2 or 3 hours in and you won't have to think about it ever again kind of investment into gameplay you're skipping with money.
Not that it's a 2 hour grind for each thing. Just that once your about that far into the game the actual rewards from the game make it so everything in that micro transaction list is trivial
I have no idea who it is for, because it appears to be for people who are not playing the video game
That is the kind of malicious thing being done, though. It sets the rhetoric that criticizing MTX is motivated by being a schmuck, you only would "genuinely" feel pressure if ypu were a schmuck.
But here's the thing, virtually no game, even the most predatory, has an undeniable "win for money" option. Having things be hazy creates the plausible deniability required for someone to consider a purchase (people tend to only pay for pay2win stuff if nobody will ever know) and to create this discourse. No matter the game, the communities that play it will at a minimum have a sizable contingent who will insist their game is not pay2win. It is never P2W. They always make a distinction, pay for an edge, pay to save time, and always couch it such that if only the critic were a better gamer then it would not matter. See Star Citizem videoa of people in Auroras beating much better ships - "skill wins" is the message that obscures the clear mechanical advantages that are on sale that are just as usable by a skilles players, or would provide wider tactical options and responses as flex picks.
I'm not saying the MTX here is especially egregiois, but this discourse we are havimg even on an explicitly left wing forum is the intended effect, to blunt criticism for when they take this further, which they always do. The losa in save data control is a further escalation.
I'm saying this is completely inconsequential to the game itself, and I mean that lol. It's just a button you can press if you feel like spending money for some reason and it literally won't help you, you just get a resource you already have a lot of.
I fully understand the argument lmao, I'm saying I'm this case it's just standard Capcom shit. It really does not matter, I fucking swear
Creating an unfavorable situation and then charging money for it isn't great, and warrants negative reviews.
Taking advantage of "schmucks" also isn't great.
They could've made different choices. They are being reviewed based on the choices they made.
You don't understand what level of schmuck you'd have to be to buy this stuff in this game. This is like, 2 or 3 hours in and you won't have to think about it ever again kind of investment into gameplay you're skipping with money.
Not that it's a 2 hour grind for each thing. Just that once your about that far into the game the actual rewards from the game make it so everything in that micro transaction list is trivial
I have no idea who it is for, because it appears to be for people who are not playing the video game
That is the kind of malicious thing being done, though. It sets the rhetoric that criticizing MTX is motivated by being a schmuck, you only would "genuinely" feel pressure if ypu were a schmuck.
But here's the thing, virtually no game, even the most predatory, has an undeniable "win for money" option. Having things be hazy creates the plausible deniability required for someone to consider a purchase (people tend to only pay for pay2win stuff if nobody will ever know) and to create this discourse. No matter the game, the communities that play it will at a minimum have a sizable contingent who will insist their game is not pay2win. It is never P2W. They always make a distinction, pay for an edge, pay to save time, and always couch it such that if only the critic were a better gamer then it would not matter. See Star Citizem videoa of people in Auroras beating much better ships - "skill wins" is the message that obscures the clear mechanical advantages that are on sale that are just as usable by a skilles players, or would provide wider tactical options and responses as flex picks.
I'm not saying the MTX here is especially egregiois, but this discourse we are havimg even on an explicitly left wing forum is the intended effect, to blunt criticism for when they take this further, which they always do. The losa in save data control is a further escalation.
I'm saying this is completely inconsequential to the game itself, and I mean that lol. It's just a button you can press if you feel like spending money for some reason and it literally won't help you, you just get a resource you already have a lot of.
I fully understand the argument lmao, I'm saying I'm this case it's just standard Capcom shit. It really does not matter, I fucking swear