Yeah, like "games as an art" led to Oscar bait games like the latest God of War, The last of us 1 and 2, Uncharted 4, Witcher 3, etc. Whatever you think of those games, I know some people hate them and they definitely have lots of flaws, it's definitely more mature than "let us zoom in on the bum of a female character climbing a ladder", which was an actual scene in Uncharted 2.
I'm honestly fine with the change, while the "prestige" theme definitely has problems, it's a lot better than what came before it in terms of storytelling in mainstream games.
“let us zoom in on the bum of a female character climbing a ladder”
As much as I love him, this is Kojima and all his female characters lol. But yeah like I said there's huge backlash no against games telling mature stories, especially if it's about subjects that make cishet white men uncomfortable like TLOU 2. They want games to go backwards, back to fighting fuck dolls and high scores.
Meanwhile Brad Armstrong from Lisa: The Painful RPG goes through similar story beats, fucks up even worse and is punished for it even worse, but avoided most of this backlash because it wasn't happening in a AAA game advertised on cable TV.
I mean apparently death stranding was better, aside from the blatant monster energy adverts lol.
But yeah honestly looking back weirds me out a bit. Like I still love the older need for speed games, but booting them up and seeing half naked women on the loading screens and starting the races for no reason feels really cheesy and cheap.
I think that's why weird nerds are so obsessed with pedophile like games from Japan that have underage girl fanservice, it's their last like refuge they can take in toxic masculinity.
IDK, Sony's serious first party sad dad games just don't appeal to me at all :shrug-outta-hecks:
I might get the Spiderman game now that it's on PC though.
Is Witcher really that similar? Haven't played 3 but 2 had more of a juvenile preoccupation in reveling in sex, grime and violence as opposed to serious drama
The Witcher 3's big selling point is just the ridiculous amount of fully fleshed out and detailed content in it. All the dialogue was fully voiced and animated (which was still pretty novel at the time) and there was a ridiculous amount of it (to the point that it still hasn't been matched since AFAIK; Cyberpunk may have beaten it in sheer volume but I'm unsure, it didn't feel like it did), with even random sidequests in places you had no reason to ever be storywise having these fleshed out scenes telling stories that have literally nothing to do with the main plot, and often they'd narratively tie into other side stories in unexpected ways and things done in one sidequest would impact others. And there's just so much of that, well over a hundred hours of it.
The gameplay itself is mediocre, though still better than pretty much any other comparable big open world game especially from that era, but the writing's decent and the game as a whole is a very impressive body of interconnected stories that's unmatched in its scope. IIRC you can just not do the majority of the :bonk: content too, probably all of it. Some characters relentlessly flirt with Geralt, but you can just brush them off.
The Witcher games all do that to some extent, but 2 is better about it than 1 and 3 is better about it than 2. I didn't really like 3 though, it felt like a worse in almost every way version of a Bioware game.
Yeah, like "games as an art" led to Oscar bait games like the latest God of War, The last of us 1 and 2, Uncharted 4, Witcher 3, etc. Whatever you think of those games, I know some people hate them and they definitely have lots of flaws, it's definitely more mature than "let us zoom in on the bum of a female character climbing a ladder", which was an actual scene in Uncharted 2.
I'm honestly fine with the change, while the "prestige" theme definitely has problems, it's a lot better than what came before it in terms of storytelling in mainstream games.
As much as I love him, this is Kojima and all his female characters lol. But yeah like I said there's huge backlash no against games telling mature stories, especially if it's about subjects that make cishet white men uncomfortable like TLOU 2. They want games to go backwards, back to fighting fuck dolls and high scores.
I would kill Joel again if I could, he damned the human race so he could feel better about himself.
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Meanwhile Brad Armstrong from Lisa: The Painful RPG goes through similar story beats, fucks up even worse and is punished for it even worse, but avoided most of this backlash because it wasn't happening in a AAA game advertised on cable TV.
I mean apparently death stranding was better, aside from the blatant monster energy adverts lol.
But yeah honestly looking back weirds me out a bit. Like I still love the older need for speed games, but booting them up and seeing half naked women on the loading screens and starting the races for no reason feels really cheesy and cheap.
I think that's why weird nerds are so obsessed with pedophile like games from Japan that have underage girl fanservice, it's their last like refuge they can take in toxic masculinity.
deleted by creator
Death Stranding still has creepy perv camera angles except they're all focused on Norman Reedus
IDK, Sony's serious first party sad dad games just don't appeal to me at all :shrug-outta-hecks: I might get the Spiderman game now that it's on PC though.
Is Witcher really that similar? Haven't played 3 but 2 had more of a juvenile preoccupation in reveling in sex, grime and violence as opposed to serious drama
The Witcher 3's big selling point is just the ridiculous amount of fully fleshed out and detailed content in it. All the dialogue was fully voiced and animated (which was still pretty novel at the time) and there was a ridiculous amount of it (to the point that it still hasn't been matched since AFAIK; Cyberpunk may have beaten it in sheer volume but I'm unsure, it didn't feel like it did), with even random sidequests in places you had no reason to ever be storywise having these fleshed out scenes telling stories that have literally nothing to do with the main plot, and often they'd narratively tie into other side stories in unexpected ways and things done in one sidequest would impact others. And there's just so much of that, well over a hundred hours of it.
The gameplay itself is mediocre, though still better than pretty much any other comparable big open world game especially from that era, but the writing's decent and the game as a whole is a very impressive body of interconnected stories that's unmatched in its scope. IIRC you can just not do the majority of the :bonk: content too, probably all of it. Some characters relentlessly flirt with Geralt, but you can just brush them off.
The Witcher games all do that to some extent, but 2 is better about it than 1 and 3 is better about it than 2. I didn't really like 3 though, it felt like a worse in almost every way version of a Bioware game.
Playing Witcher 2 I appreciated the fact that my choices felt like they actually carried some weight when compared to your average Bioware game.