How do you top a great game? How do you undo the process of catharsis that occurs at the end of the game so you are challenged once more into becoming a fragmented Art Cop sorry cop Communnard.
They would have been told to expand the appeal, dumb down the rhetoric, and trick the masses into buying-in. They would have ultimately sold out no matter what.
Kinda glad to have played the best game and it stays the best.
I'm hoping we get an Obsidian situation where the creatives behind DE come together with a new IP (then get broken up, and come together again, then get broken up, and come together again to make a spinoff to an old game that recaptures some of the lost magic... etc). It won't be set in the Elysium universe which is tragic but I'm sure they have a bunch of cool ideas that they didn't get to implement in DE that we'll see in the future.
imagining disco elysium turning into a shooter rpg franchise and the new studio inheriting za/um making the best shooter set in that universe
Original writer comes back for Disco Elysium: New Vredefort, the game is an FPS where everyone constantly comments on how strange it is that you hold your gun right under your cheek all the time and the only quest that actually involves shooting is a sidequest where you shoot some targets with a military veteran in order to befriend them and learn some important backstory that relates back to the main plot.
The gun is a smoothbore muzzleloader, with authentic accuracy and reloading, because of course breech loaders and rifled barrels are illegal.