They literally made a spaceship uber eats game with even less plot than truck simulators.
Cloudpunk made sense and has a story behind. This shit is so laughable I can't understand it.
The "realistic interactability" of things is cool tho, like when using an in-world screen. But no idea if that's new to it, or other games already had such stuff.
No I was referring at people trapped for hours in tutorial zone cuz they didn't know which unconspicuous in-world button they had to press. But I remember shit like that from F15 emulators from 2005
...well, except for the questionable ductwork choices on the Salthi and the saucer/wing design on the Dralthi. Cut the heckin' space floofs some slack, though.
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They literally made a spaceship uber eats game with even less plot than truck simulators.
Cloudpunk made sense and has a story behind. This shit is so laughable I can't understand it.
The "realistic interactability" of things is cool tho, like when using an in-world screen. But no idea if that's new to it, or other games already had such stuff.
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Lol,
No I was referring at people trapped for hours in tutorial zone cuz they didn't know which unconspicuous in-world button they had to press. But I remember shit like that from F15 emulators from 2005
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Yes, and somehow he made his lore-life even more boring and empty than his real life.
The shit is so empty, they could at least copy pasted Mr House/Bioshockdude wiki, but no, totally bland and boring shit,
What the fuck happened to Chris, Wing Commander was good
The Kilrathi did nothing wrong :meow-floppy:
...well, except for the questionable ductwork choices on the Salthi and the saucer/wing design on the Dralthi. Cut the heckin' space floofs some slack, though.