As of 2022, they have cool immersive graphics and sound, but movement and haptics are no closer to a solution than they were . The human nervous system is superb at distinguishing what reality it is in; that's its whole thing. Tricking a guy in an armchair into thinking he is running in fields is beyond our art. Maybe neural-jack VR will do it one day.
Modern VR still has potential for enhanced storytelling or gaming, but the issues above set a limit.
For things like business meetings, how is VR better than email? And how much more engineering does it require?
only reason id get a vr headset is cause its a monitor i can strap to my face so i can wear it while laying down and be comfy and not accidentally drop my smartphone on my face or something
For things like business meetings, how is VR better than email?
If Zuckerberg was at least a little bit sane - he'd simply buy Zoom and stick actual video feeds into the Metaverse. That would be sort of hilarious and everybody would know that it was a strategic retreat from some of the VR stuff but it would be far better than whatever crazy nonsense Zuckerberg has planned.
Zuckerberg starting to push VR meetings in the Metaverse would be insane but it would be on brand for him.
You need to have a specific type of brain damage where you read a lot of cyberpunk and didn't get it was supposed to be a dystopia, then get really rich by being a STEMlord and screwing over anyone who called you a friend or was loyal to you, then have more money than God but being able to foresee the collapse of your golden goose so you need something else to invest in before it all goes away.
Not really related to metaverse but I've done racing simulations with VR and a full cockpit and yeah, it's amazing and kinda satisfies that physical sensation that you need. I mean, after 5 minutes it kinda tricks your brain into thinking you're really driving that ferrari. It's cool
That's it tho. Using VR as an experiential medium is great! Pretend to fly! Drive a supercar! Hide from a monster! Do one of those VOID VR (before it went bankrupt because COVID) rooms. But there's no value in having a floaty avatar in a meeting vs just doing a zoom call.
VOID VR was very cool. They'd give you a VR set and some props and let you into a room with physical props matching the VR world you were seeing. A stick with a ball on the end could be a torch lighting a dungeon. They could put down wooden planks on the ground and a fan in the wall and make you feel like you were walking across a chasm. The walls of the VR world had physical walls matching them to help sell the experience.
An apolitical point about metaverses/VR:
As of 2022, they have cool immersive graphics and sound, but movement and haptics are no closer to a solution than they were . The human nervous system is superb at distinguishing what reality it is in; that's its whole thing. Tricking a guy in an armchair into thinking he is running in fields is beyond our art. Maybe neural-jack VR will do it one day.
Modern VR still has potential for enhanced storytelling or gaming, but the issues above set a limit.
For things like business meetings, how is VR better than email? And how much more engineering does it require?
only reason id get a vr headset is cause its a monitor i can strap to my face so i can wear it while laying down and be comfy and not accidentally drop my smartphone on my face or something
If Zuckerberg was at least a little bit sane - he'd simply buy Zoom and stick actual video feeds into the Metaverse. That would be sort of hilarious and everybody would know that it was a strategic retreat from some of the VR stuff but it would be far better than whatever crazy nonsense Zuckerberg has planned.
Zuckerberg starting to push VR meetings in the Metaverse would be insane but it would be on brand for him.
Yeah I don't understand the value add.
People have a hard enough time signing in for zoom meetings -- there's no chance you're gonna get everyone on smoothly for VR WiiCorporateMeeting
You need to have a specific type of brain damage where you read a lot of cyberpunk and didn't get it was supposed to be a dystopia, then get really rich by being a STEMlord and screwing over anyone who called you a friend or was loyal to you, then have more money than God but being able to foresee the collapse of your golden goose so you need something else to invest in before it all goes away.
Not really related to metaverse but I've done racing simulations with VR and a full cockpit and yeah, it's amazing and kinda satisfies that physical sensation that you need. I mean, after 5 minutes it kinda tricks your brain into thinking you're really driving that ferrari. It's cool
That's it tho. Using VR as an experiential medium is great! Pretend to fly! Drive a supercar! Hide from a monster! Do one of those VOID VR (before it went bankrupt because COVID) rooms. But there's no value in having a floaty avatar in a meeting vs just doing a zoom call.
VOID VR was very cool. They'd give you a VR set and some props and let you into a room with physical props matching the VR world you were seeing. A stick with a ball on the end could be a torch lighting a dungeon. They could put down wooden planks on the ground and a fan in the wall and make you feel like you were walking across a chasm. The walls of the VR world had physical walls matching them to help sell the experience.
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