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    • Antoine_St_Hexubeary [none/use name]
      ·
      edit-2
      2 years ago

      Sorry, I should have mentioned that when I was 10 it was still the 16-bit era. I knew 3D games were on the horizon but I had only the vaguest idea of what they were 'supposed' to look like, and had no idea at all what trends would emerge in 3D level design.

      You're right about the visuals being off-brand, but I don't even think that this is the most off-brand thing that this wretched franchise has coughed up.