I'm having a pretty-ok time with typescript+canvas, but flutter sounded interesting for performance reasons, but apparently it's "flutter web" build target is basically ass. I did a hello world and the build size was in the MB (at least 2) for JS/wasm files alone (not counting fonts/icons).

Does anyone think flutter is worth eating the 2MB bloat for a web game?

  • GaveUp [she/her]
    ·
    edit-2
    2 years ago

    Everybody hates Flutter, even Google coders