A base builder game that is based on appropriate technology, permaculture, and communization. Some randomized or procedurally-generated elements like personal strengths/roles and native plants to the location and their uses. Plot that involves private militias/mercenaries coming to try to clear the land for an airport/mine/factory/highway interchange.
A base builder game that is based on appropriate technology, permaculture, and communization. Some randomized or procedurally-generated elements like personal strengths/roles and native plants to the location and their uses. Plot that involves private militias/mercenaries coming to try to clear the land for an airport/mine/factory/highway interchange.