Is it because most big console games of the time were made by Japanese studios who only had access to like z-tier Canadian anime dub actors or the first three gaijins that walked past their offices?

Fallout 2 had fucking :warf-wtf: in it, not to mention numerous other examples of sci fi and horror convention regulars you'd see pop up in PC games of the era

  • booty [he/him]
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    edit-2
    2 years ago

    Video game voice acting just wasn't a "real" job back then. A lot of game devs did the voice acting themselves, for example. It wasn't generally seen as something important. I think the advancements of sound quality and generally of video games as a storytelling medium were necessary for people to start to consider video game voice acting a serious thing.