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  • Awoo [she/her]
    ·
    2 years ago

    Put the player in the role of the bourgeoisie and they’ll make different decisions, which could be the next level of improving Vic3’s political simulation (not that I think Paradox will actually go that route).

    Wouldn't this just be a railroad to fascism for the ultimate victory of the bourgeoisie and a railroad to communism for the ultimate victory of the prole?

    My fear with this is encouraging accelerationism via game mechanic is not necessarily a good outcome for us other than forcing many of its players to ask themselves some questions about moralising.