Satisfactory kinda fails to show this by not including any pollution or making you feel bad about murdering animals, so you have a fully-automated megafactory that's surrounded by a living paradise.
Factorio's gameplay forms this kind of Papers, Please -style incentive system, where you are mechanically encouraged to play the role of unfeeling sociopath. It's very easy to read the game as a biting satire on industrial growth for industrial growth's sake. What's extra funny is that the dev accomplished this by accident.
Satisfactory kinda fails to show this by not including any pollution or making you feel bad about murdering animals, so you have a fully-automated megafactory that's surrounded by a living paradise.
Factorio's gameplay forms this kind of Papers, Please -style incentive system, where you are mechanically encouraged to play the role of unfeeling sociopath. It's very easy to read the game as a biting satire on industrial growth for industrial growth's sake. What's extra funny is that the dev accomplished this by accident.