For me, if I ever hear "card-based" or "soulslike" I have absolutely no desire to play a game, no matter how many people reccomend it.
I'm also not a huge fan of modern "roguelikes" but I've sunk days into nethack and games like that.
For me, if I ever hear "card-based" or "soulslike" I have absolutely no desire to play a game, no matter how many people reccomend it.
I'm also not a huge fan of modern "roguelikes" but I've sunk days into nethack and games like that.
What are some examples of those? I like the CRPGs that are real-time with pause lol
Most paradox games, dune spice wars, relic games usually do... Honestly, it's almost only the C&C/warcraft/aoe trad rts ones that don't.
Total War is probably the biggest franchise that lets you do that
FTL Faster Than Light
Beyond All Reason single player
Home world (1999)
the remaster is also pretty great if you don't want to put up with ancient code, locked view and just overall bad QoL stuff
I conveniently have this on my EGS account full of free shit I've been redeeming for the past few years - nice!