I'd much rather have cities and towns with hundreds of NPCs than the ones in Skyrim with 20. With larger cities, you can still have those 20 NPCs all with unique quests, among the other NPCs. If anything it would make searching for them a game play mechanic in its own right.
DO NOT TRY ARGUING WITH ME I DO NOT CARE - FUCK OFF.
Wouldn't that be the "Post-Daggerfall Method of Town Design" in general? I mean, you had Vivec, Mournhold and the Imperial City but other than that, yeah.
In the elder scrolls you usually don’t kill the npcs because they are named and usually have quests but like in fallout, unnamed townspeople are no different than unnamed raiders and usually have the same loot.
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