Oh, of course. I have experience of smashing things until they work but nowhere near this scale. Hats off to everyone involved that the thing actually runs albeit visually flying apart at the seams.
With 13 years of development they could have written a new engine specifically for the job tailor made to the tasks they needed, solved networking in a way that lets 500 people being in an instance simultaneously and made more than they currently have.
The stuff about CryEngine is interesting - the game is royally fucked beyond all shape or reason because of this and will never be fixed.
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Oh, of course. I have experience of smashing things until they work but nowhere near this scale. Hats off to everyone involved that the thing actually runs albeit visually flying apart at the seams.
With 13 years of development they could have written a new engine specifically for the job tailor made to the tasks they needed, solved networking in a way that lets 500 people being in an instance simultaneously and made more than they currently have.
The tech has been laughably mismanaged.
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:oh-you: