As a spectator sport, this is the grift that keeps on giving. :brace-watching:
The stuff about CryEngine is interesting - the game is royally fucked beyond all shape or reason because of this and will never be fixed.
I sincerely commend the working class developers that took Chris Roberts' absurd and ignorant "turn this arena shooter engine into a space shooty pow pow everything in space simulator" mandate and kind of made it work. It took a lot of code sorcery and blood pacts, for sure.
Oh, of course. I have experience of smashing things until they work but nowhere near this scale. Hats off to everyone involved that the thing actually runs albeit visually flying apart at the seams.
With 13 years of development they could have written a new engine specifically for the job tailor made to the tasks they needed, solved networking in a way that lets 500 people being in an instance simultaneously and made more than they currently have.
The tech has been laughably mismanaged.
Chris Roberts is a (literal, that's what he was doing after Wing Commander and before Star Citizen) used car salesman with delusions of grandeur that doesn't just have a similar sort of narcissism as :my-hero: , but actively inserted himself into the lore of his own grift as :my-hero: but even more bazinga and humanity saving.
https://starcitizen.tools/Chris_Roberts_(lore)
looks like those clowns at CIG did it again! what a bunch of clowns
The circus fire keeps spreading but (for the moment) people still line up and pay for it. :brrrrrrrrrrrr:
I also do not like Star Citizen and Chris Roberts but damn did he kill your dog or what?
I didn't put any money into the Star Citizen grift, if that's what you're asking.
That said, I'm both fascinated and disgusted by the guy. Star Citizen is a bit like a microcosm of contemporary grifting and liberal/cryptofascist ideology in general (the lore of the setting involves an "elected" emperor with temporary absolute power backed by a corporate police state that's systemically exterminating Japanese-coded bird people, for example) and the fact that it's made more money each year for the better part of a decade so far is hard for me to ignore.
It's a shame. I used to play Freelancer on a custom server kept up after the official ones went down. It even had custom content and areas. All run on a old school fourm. I think it was called Discovery?
There are people hungry for this kinda game hypothetically, so hungry they'll take anything as long as someone promises they'll give them it... eventually.
I was interested in Star Citizen early on and considered buying in at a basic level ("pledges" as the grift calls that), but that was before I watched from the sidelines long enough and was really put off by the lore and worldbuilding direction. It's not like Wing Commander (with its Confedation :fash-bash: ) was that much better in its ideology (utterly destroying the homeworld of the KILL-WRATH-EEE so they don't... do slightly less than that to the space Confederates, according to Wing Commander 3's bad ending?).
There are people hungry for this kinda game hypothetically
Rebel Galaxy Outlaw scratches that itch in a lot of ways, and Elite Dangerous scratched it in others. Even EVE Online has some facets that cover that craving but unfortunately it also has the Randroid space :libertarian-approaching: bullshit strewn all over its setting, lore, and even its development corporation (they released an unironic "GREED IS GOOD" public memo when peddling very expensive cosmetics for their defunct "get out of ship" gimmick mode).
Freelancer Discovery was pretty great. I think it's still up and running actually. Also, free. I remember trying to RP as a deep space research vessel that needed a shit-ton of contraband drugs for "science reasons" lol.
Surprised to hear that it's still going and also find someone else who played it here. Wasn't the server quite small? a few thousand?
I think I RP'd as a traveling drone ship ran by AI. I was pretty young at the time however and my spelling was awful so I dread to think what it was like for others.
I think it was hundreds when I played, and the amount of game space made running into folks pretty rare outside the core areas, but I was playing with someone else (who went back for a bit last year, hence why I think it's still up) and we still had some cool experiences with pirates, cops, etc. But yeah definitely wasn't expecting it to pop up here either lol.
HAHAHAHAH
You have it backwards. They didn't fix an issue. That's a NEW ISSUE.
And guess what an ASOP terminal is?
It's the computer that you access to bring your ship from storage to the landing pad or launch bay. So people literally can't do anything but walk around wherever they happened to be last time they logged on. When that terminal breaks, literally there is no space game.
Those terminals have a long history of being intermittently broken, even though it's literally just a UI for picking one of your ships, typically 1-3 choices.
Apparently buying another ship fixes it, so it sounds like a feature