Cards on the table! Top 5 Castlevania games
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Aria of Sorrow
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Castlevania 3 (the Japanese version, they made the us version harder for no reason)
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Rondo of Blood
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Castlevania
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Super Castlevania 4
Thara right. Symphony is number 7 behind Order of Ecllesia. Deal.
4 is pretty easy. It's a good intro to the old ones. The metroidvania ones are super easy aside from circle of the moon.
Ah yeh I’ve played some mvania games and finished em, I’m also good at actual Metroid games. But the one time I played real castlevania I sucked at it lol
They require the opposite of what you'd think. Most platformers you never stop pressing right, castlevania games on NES are verry slow and deliberate. Your attack has wind up, you can't finesse your jump in mid air. I talked to someone else about how to approach the older games in this thread and I think the beat advice I gave was to think of it as a rhythm/puzzle game.
Only one of the castlevania games I listed were metroidvanias! It's weird thst Vania is even part of that name! :bird-screm-2:
- Castlevania
- Castlevania: Harmony of Despair
- Castlevania: The Adventure ReBirth
- Super Castlevania IV
- Castlevania 64
spoiler
I have never played a Castlevania game
I simply put the title of every single Castlevania game into random.org and pulled the first five results.
By this method, Pachislot Akumajō Dracula III is #8 on the list of best Castlevania games.
:gigachad-hd:
True Chad list:
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Castlevania 64
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Legacy of Darkness
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Lords of Shadow 2
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Lords of Shadow
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Simon's Quest
I'm starting to feel like I'm the only person who likes castlevania games here.
But fr: I've heard it's an awesome series with alot more good, even great, than bad. It's been on my list for a long time.
It's also getting late, so maybe alot of fellow enjoyers have logged off for the day.
It's a soft favorite for me, one that I never have in the forefront but when I remember I can play em I play em. The metroid style games and traditional style go right games are very different. For the old school style ones if start with 4 and then try the first. The nes ones take work but it's in a fun way at leat to me. I've elaborated in other posts in this thread.
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Where’s the Castlevania expansion for dead cells smh
Top 3 for Rondo of blood is right. Hitting backflips in boss fights is sick. Definitely the best of the classic castlevania formula
Which ones are on switch that have upgrade mechanics and don’t have a lives limit?
All of the top 5 aside from rondo. The classic collection has the nes games and castlevania 4 and the gba collection has Aria. They have save states. Just be honest with them and save at the start of each level so game overs aren't a thing, that's totally reasonable. Once you become good you'll wanna redo the earlier levels anyway.
Oops. I was meaning rpg mechanics and save files, like Metroid Fusion
Oh, then just the gba collection but you're missing out just playing the metroid style ones. The traditional sides rollers take some time to learn but are amazingly well-designed once you stop playing it like Mario bros and tske it for what it is
I'm okay with being banned for this, but I just don't like pre-SotN Castlevania.
They're not for everyone. I'm a big fan cause nes and snes era games like that are my jam. They also play really weird compared to almost every platformer which takes getting used to but once you're in the groove and know the feel it's pretty cool. I think what moat people get from Dark Souls I get from old Castlevania.
idk a full real answer, but Dawn of Sorrow is probably at or near the top
I hated the art shift and drawing seals or it'd be a serious contender.
It wasn't drawing them itself. It was trying to fumble the stylus out in time
Ah, gotcha. Always wonky when DS games suddenly demanded the stylus or mic out of nowhere
Especially the first model. It was behind the top screen and you had to wrestle it out pretty good.
Castlevania didn't start following the Metroid formula until 1998, the older ones are action platformers but in a way I feel people enjoy dark souls now for (I'm not a fan) where it's slow and methodical and strategic and otherwise very difficult. 4 isn't too hard, I'd start with that and then give the first one a really solid go.
Only one on my list is a metroidvania, it's the #1 game but I generally prefer the more old school style ones.
Emulate 4 and 1 and give them an honest try. You may have a good time. I don't like dark souls either, but this is 2d with a single attack, it's just that unlike most games ever it has windup frames, if you jump you can't control yourself in mid air after and stuff that means you have to act deliberately. Each room is sort of its own little puzzle with enemy timing and patterns and whatnot and it's about taking your time and later when your good about planning your play so you have the right sub weapon at the right time. Or just keep the goly water for the first game and cross for 3 and 4
4 should be pretty doable and easy to pick up, the difficulty doesn't really get going until the first quarter of the game is through. The first one, I just recommend patience, you're going to die a fucking LOT, but remember it's a program and totally deterministic, look for patterns and try to play smart. Early Castlevania is a very deliberate and kinda slow action platformer, which sounds weird but if you consider it like a rhythm/puzzle game mentally you'll get into a groove
- Aria of Sorrow
- SotN
- Order of Ecclesia
Those are the three I have finished, I tried Circle of the Moon and didn't like it, and I never finished Rondo of Blood or Dawn of Sorrow. I want them to do another game with Shanoa, she's so fucking cool.
You played the best Metroid style ones. Harmony of Dissonance is a quick and fun little romp that I think is a bit underrated. It has the best Boss Rush just cause it has so many bosses. Dawn of Sorrow is great gameplay wise but God I hate the art style and drawing seals to beat bosses was a pill.