dialogue is the only thing we're talking about here, procedural generation and game AI sophistification are increasing through labor of human devs and hardware capabilities.
and i'm seeing extremely limited utility for AI text generation if you're gonna be approving all the lines & handing them off to voice actors anyway. we dont have a million chatter lines because they aint paying a writer to spend time on it, which they still would in that case
approving all the lines & handing them off to voice actors anyway.
Nah, you'd use a voice synthesizer to do it on the fly. That'd be the whole point of it, being able to come up with novel responses based on teh question asked.
dialogue is the only thing we're talking about here, procedural generation and game AI sophistification are increasing through labor of human devs and hardware capabilities.
and i'm seeing extremely limited utility for AI text generation if you're gonna be approving all the lines & handing them off to voice actors anyway. we dont have a million chatter lines because they aint paying a writer to spend time on it, which they still would in that case
Nah, you'd use a voice synthesizer to do it on the fly. That'd be the whole point of it, being able to come up with novel responses based on teh question asked.
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