Commuter rail, or suburban rail, is a passenger rail transport service that primarily operates within a metropolitan area, connecting commuters to a central city from adjacent suburbs or commuter towns. Commuter rail systems are considered heavy rail, using electrified or diesel trains. Distance charges or zone pricing may be used.

The term can refer to systems with a wide variety of different features and service frequencies, but is often used in contrast to rapid transit or light rail.

Some services share similarities with both commuter rail and high-frequency rapid transit, examples being the German S-Bahn in some cities, the Réseau Express Régional (RER) in Paris, the S Lines in Milan, many Japanese commuter systems, the East Rail line in Hong Kong and some Australasian suburban networks, such as Sydney Trains. Some services, like British commuter rail, share tracks with other passenger services and freight.

In North America, commuter rail sometimes refers only to systems that primarily operate during peak periods and offer little to no service for the rest of the day, with regional rail being used to refer to systems that offer all-day service

Most commuter (or suburban) trains are built to main line rail standards, differing from light rail or rapid transit (metro rail) systems by:

  • being larger
  • providing more seating and less standing room, owing to the longer distances involved
  • having (in most cases) a lower frequency of service
  • having scheduled services (i.e. trains run at specific times rather than at specific intervals)
  • serving lower-density suburban areas, typically connecting suburbs to the city center
  • sharing track or right-of-way with intercity and/or freight trains
  • not fully grade separated (containing at-grade crossings with crossing gates)
  • being able to skip certain stations as an express service due to normally being driver controlled

Compared to rapid transit (or metro rail), commuter/suburban rail often has lower frequency, following a schedule rather than fixed intervals, and fewer stations spaced further apart. They primarily serve lower density suburban areas (non inner-city), generally only having one or two stops in a city's central business district, and often share right-of-way with intercity or freight trains.

Track

Their ability to coexist with freight or intercity services in the same right-of-way can drastically reduce system construction costs. However, frequently they are built with dedicated tracks within that right-of-way to prevent delays, especially where service densities have converged in the inner parts of the network.

Most such trains run on the local standard gauge track. Some systems may run on a narrower or broader gauge. Examples of narrow gauge systems are found in Japan, Indonesia, Malaysia, Thailand, Taiwan, Switzerland.

Some of the Commuter rail systems around the world

In Japan, commuter rail systems have extensive network and frequent service and are heavily used. In many cases, Japanese commuter rail is operationally more like a typical metro system (frequent trains, an emphasis on standing passengers, short station spacings) than it is like commuter rail in other countries. Japanese commuter rail commonly interline with city center subway lines, with commuter rail trains continuing into the subway network, and then out onto different commuter rail systems on the other side of the city.

Commuter rail systems have been inaugurated in several cities in China such as Beijing, Shanghai, Zhengzhou, Wuhan, Changsha and the Pearl River Delta. With plans for large systems in northeastern Zhejiang, Jingjinji, and Yangtze River Delta areas. The level of service varies considerably from line to line ranging high to near high speeds. More developed and established lines such as the Guangshen Railway have more frequent metro-like service.

The two MTR lines which are owned and formerly operated by the Kowloon-Canton Railway Corporation, and MTR's own Tung Chung line connect the new towns in New Territories and the city centre Kowloon together with frequent intervals, and some New Territories-bound trains terminate at intermediate stations, providing more frequent services in Kowloon and the towns closer to Kowloon. Most of the sections of these four lines are overground and some sections of the East Rail Line share tracks with intercity trains to mainland China.

In South Korea, the Seoul Metropolitan Subway includes a total of 22 lines, and some of its lines are suburban lines. This is especially the case for lines operated by Korail, such as the Gyeongui-Jungang Line, the Gyeongchun Line, the Suin-Bundang Line, or the Gyeonggang Line.

In Indonesia, the KRL Commuterline is the largest commuter rail system in the country, serving the Greater Jakarta. It connects the Jakarta city center with surrounding cities and sub-urbans in Banten and West Java. In July 2015, KA Commuter Jabodetabek served more than 850,000 passengers per day, which is almost triple of the 2011 figures, but still less than 3.5% of all Jabodetabek commutes.

In the United States, Canada, Costa Rica, El Salvador and Mexico regional passenger rail services are provided by governmental or quasi-governmental agencies, with the busiest and most expansive rail networks located in the Northeastern US, California, and Eastern Canada. Most North American commuter railways utilize diesel locomotive propulsion, with the exception of services in New York City, Philadelphia, Chicago, Denver, and Mexico City; New York's commuter rail lines use a combination of third rail and overhead wire power generation, while Chicago only has two out of twelve services that are electrified.

The five major cities in Australia have suburban railway systems in their metropolitan areas. These networks have frequent services, with frequencies varying from every 10 to every 30 minutes on most suburban lines, and up to 3–5 minutes in peak on bundled underground lines in the city centres of Sydney, Brisbane, Perth and Melbourne. The networks in each state developed from mainline railways and have never been completely operationally separate from long distance and freight traffic, unlike metro systems. The suburban networks are almost completely electrified.

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  • GorbinOutOverHere [comrade/them]
    ·
    1 year ago

    I hate the push back against race essentialism in dnd and shit because I think it's okay to want to just have some fantasy schlock where there's an easy Bad Guy. Why are they bad? An evil wizard did it, sorry dawg. Also I think it's okay for not everything to have a 1:1 real world parallel where every bit of every creative work is inherent social commentary

    But whatever, boo and hiss at me Hexbear, I'll just keep being me fuck you haters :shrug-outta-hecks:

    Literally a second of thinking about it should lead to the conclusion that beards actually should denote class. If you’re a proletarian dwarf working in the fucking smeltery around molten metal and open fires all day, you should not be having a long ass beard.

    REALISM IN MY FANTASY RACES

    Like this like. This is good, don't get me wrong, I explicitly like this and would read and love a work written this way. I do enjoy fleshed out world building that is grounded and realistic and not just "a wizard did it" level narration.

    But sometimes it's fine to want to turn your brain off and enjoy fantasy shit. I don't think dwarf beards not being realistic makes it actively bad. Okay, it wouldn't work for humans, but these are dwarves. Maybe their hair isn't as easily burnt by molten shit. Maybe they Get Good, you know, being magically attuned blacksmiths, and can somehow handle shit without accidents humans would have. I don't know dawg they're dwarves, a wizard did it

    • Huldra [they/them, it/its]
      ·
      edit-2
      1 year ago

      I mean theres a difference between having simplistic bad guys and having designated bad guy races and groups.

      You can make an evil wizard and hes just evil for whatever reason, thats fine. But not if its like, oh hes the evil wizard race that is marked down as "normally always evil" in the spreadsheets.

      And its not inherently social commentary either to put in the most miniscule bit of thinking when setting up a society, idk why you would want to work extra hard to make things one dimensional instead of multidimensional, not even as a "wow deep postmodern storytelling" shit just like, Dwarfs are different depending on various factors.

      I just genuinely dont get what the appeal is in making Dwarfs have fireproof beards so that all of them can have long beards no matter what, rather than having beards be indicative of their character beyond just a Dwarf.

      Thats literally just good design and storytelling, fucking "bluuugh show dont tell is CIA" or whatever but if you can read a description of a Dwarf and intuitively gain some understanding of them by something like how their beard looks, that seems to me like activating your brain less than having to read an extra sentence about how this one is a miner or a smelter or all of that shit.

      • GorbinOutOverHere [comrade/them]
        ·
        1 year ago

        If you have an evil race of orcs you don't have to have the reader or player or whatever think and process the implications of every potential goblin or bugbear orphan left behind through conflict but I guess some people won't be happy until the story is about that entirely 😔

        If dwarf no beard then they're just a short person 😔😔😔😔

    • SaniFlush [any, any]
      ·
      1 year ago

      I don’t want to turn my brain off and fight dumb monsters just because they’re there though, I have video games for that. The rise of artsy farty tabletop games is in part because a computer can’t meaningfully improvise a conversation with a character or really react to players making weird requests at all. The fiction is all we got left after the rules are memorized.

      • GorbinOutOverHere [comrade/them]
        ·
        1 year ago

        it doesn't have to be one or the other though, like you just said "we have videogames for that" are you going to go GOD this game SUCKS because the dwarves have BEARDS! My REALISM!

    • AlkaliMarxist
      ·
      edit-2
      1 year ago

      every bit of every creative work is inherent social commentary

      :astronaut-1:

      Seriously though, there's still going to be tons of classic high fantasy stuff around, I want to see more variety in settings. I also dislike race essentialism and don't really enjoy seeing it.