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  • RoabeArt [he/him]
    ·
    edit-2
    1 year ago

    Buddy of mine got a Oculus/Meta/whatever VR headset for his son a year ago as a Christmas gift and the kid was bored with it like a month later. Like he fucking begged for the thing in the months leading up, then once he got it he no longer cared. I tried it out once or twice; had a little fun with some restaurant simulator game, once I realized I could throw food at the walls and knock over tables. I honestly had more fun with the "sandbox" aspect of these games than playing them the way they were intended. I'd never buy one for myself though.

    I think he paid like $300 for his. Even that's steep and i can't imagine paying ten times as much for what is probably the same thing.

    • ssjmarx [he/him]
      ·
      edit-2
      1 year ago

      I can see that. VR still doesn't have a killer app, and because of the small size of the userbase and complexity of developing for it it may never have one. I still put mine on about once a week to play flight sims tho.

      • mar_k [he/him]
        ·
        1 year ago

        Am I the only one one that thinks it just didn't look good? All these youtubers were like "it feels like I'm really there," I put the oculus on my face and just felt like I was staring at a phone screen right up to my face

      • SerLava [he/him]
        ·
        1 year ago

        Hate playing flight sims without VR now. Hat switches are so 1990

        • footfaults
          ·
          edit-2
          2 days ago

          deleted by creator

          • SerLava [he/him]
            ·
            1 year ago

            I do have a TrackIR and yeah it's pretty good, a great stopgap and preferable if youre playing for a long time. But damn VR just makes it so easy

    • aaaaaaadjsf [he/him, comrade/them]
      ·
      edit-2
      1 year ago

      The thing is with VR currently, you really need to pay a small fourtune to be able to see more than 10 pixels a screen that looks like it's covered in vaselene. Then you need the computing power to render all that. And even if you get all that right and have a retina quality display and lens combo in the thing and hook it up to a supercomputer, there's still motion sickness. And then there's sound. Headphones are pretty crap for soundstage, even open backed ones.

      • fox [comrade/them]
        ·
        1 year ago

        The best implementation of VR I've ever seen was those strip mall popups that would build a VR experience out of foam and boards and then create a matching digital set piece, so you could wear a headset and actually walk around a dungeon or spaceship or whatever.