Tervell [he/him] to games • 1 year agoSTOP DOING RPG ELEMENTSimagemessage-square71 fedilinkarrow-up1121
arrow-up1121imageSTOP DOING RPG ELEMENTSTervell [he/him] to games • 1 year agomessage-square71 Commentsfedilink
minus-squareAnxious_Anarchist [they/them, any]hexbear13·edit-21 year agoWeight-based cooldown was only in 3 and Andromeda, but shared cooldowns were introduced in 2. In 1 you could spam out your powers. link
minus-squareNoYouLogOff [he/him, they/them]hexbear6·1 year agoAh right, it definitely does reduce options. link
minus-squareAnxious_Anarchist [they/them, any]hexbear10·1 year agoAnd it doesn't help that me2 only had 2 guns of each type and 4 armour sets that barely alter your stats at release, made the game super repetitive. link
Weight-based cooldown was only in 3 and Andromeda, but shared cooldowns were introduced in 2. In 1 you could spam out your powers.
Ah right, it definitely does reduce options.
And it doesn't help that me2 only had 2 guns of each type and 4 armour sets that barely alter your stats at release, made the game super repetitive.