And an overall grimmer tone. Really going for that Western Geraldo audience, huh
Never would have guessed Square would end up doing a reverse Sudeki, but I guess that was a foregone conclusion based on sales numbers
And an overall grimmer tone. Really going for that Western Geraldo audience, huh
Never would have guessed Square would end up doing a reverse Sudeki, but I guess that was a foregone conclusion based on sales numbers
Did you start with the 8-bit or 16-bit games? I wonder if this just a generational thing. I remember not liking FF10
I didn't like 10 because of the world and character designs and voice acting. The game itself played great, like a direct upgrade of mechanics
armchairs: "umm actually if I was a child soldier doing pagan human sacrifice, I would be elegant and refined without fucked vibes"
People die, and Yuna dances. When will she stop dancing? When will it stop?
Yuna won't stop dancing. Not until Sin is gone.
I started with 16 bit on the GBA, since I was a Sega kid (well, and Atari 2600, but that was already old when I got it), and I skipped over Nintendo consoles, but had their handhelds.
Went through a phase where I did a bunch of nes and snes emulation, and played through most of the greats I missed there.
I haven't really even tried most of the recent FF, but I didn't like 7-10, and just, see nothing that appeals to me in the ones after that.
That makes a lot of sense to me honestly, the games (before this latest one at least) were firmly aimed at Japanese teenage boys