And an overall grimmer tone. Really going for that Western Geraldo audience, huh

Never would have guessed Square would end up doing a reverse Sudeki, but I guess that was a foregone conclusion based on sales numbers

  • doublepepperoni [none/use name]
    hexagon
    ·
    edit-2
    1 year ago

    Did you start with the 8-bit or 16-bit games? I wonder if this just a generational thing. I remember not liking FF10

    • Sephitard9001 [he/him]
      ·
      1 year ago

      I didn't like 10 because of the world and character designs and voice acting. The game itself played great, like a direct upgrade of mechanics

      • Bjork_shhh [none/use name]
        ·
        1 year ago

        voice acting

        armchairs: "umm actually if I was a child soldier doing pagan human sacrifice, I would be elegant and refined without fucked vibes"

        • Sephitard9001 [he/him]
          ·
          1 year ago

          People die, and Yuna dances. When will she stop dancing? When will it stop?

          Yuna won't stop dancing. Not until Sin is gone.

    • Eris235 [undecided]
      ·
      edit-2
      1 year ago

      I started with 16 bit on the GBA, since I was a Sega kid (well, and Atari 2600, but that was already old when I got it), and I skipped over Nintendo consoles, but had their handhelds.

      Went through a phase where I did a bunch of nes and snes emulation, and played through most of the greats I missed there.

      I haven't really even tried most of the recent FF, but I didn't like 7-10, and just, see nothing that appeals to me in the ones after that.

      • doublepepperoni [none/use name]
        hexagon
        ·
        1 year ago

        That makes a lot of sense to me honestly, the games (before this latest one at least) were firmly aimed at Japanese teenage boys