Dave the Diver is a charming, well made, rather pretty 2.5D pixel art game about diving, exploring the ocean and running a sushi restaurant. You play as Dave, a fat, middle aged diver getting back into the groove, catching fish, fighting sharks and doing various little tasks around the tropical island. There is fantastic pixel art cutscenes, a satisfying gameplay loop about diving, upgrading and selling fish. A cast of charming, diverse, if a bit stereotypical, characters and new challenges and things to do around every corner.
It's also fucking weird. It is entirely inconsistent in what constitutes a sea creature that is okay to murder and cook. See this, probably very rare, amazing shark? Fight it, kill it and turn it into food. See this dolphin? It's a wonderful creature that needs to be defended from evil pirates. How do you know it's wonderful? It's PINK and it's bubbles are in shape of a fucking heart. This turtle is beautiful and you should take a photo. This swarm of tuna is tasty so you better kill em all.
There is an environmental organization that protestst against you fishing. But they are actually too violent and the bad guys! Instead of taking the opportunity to engage with overfishing, with environmental protest, especially in the face of the climate catastrophe and the extinction raids by trawler on the oceans... The game just puts the evil bad guy in a robot suit and shoots you with rockets.
It's like the devs were aware of the problem that murdering rare fish and sharks is not great, but evades all problems of morality by giving you a clear evil enemy, absolving you of every introspection into the central mechanics of the game. They could have just not done it at all or chosen an actually evil entity (i.e. a giant corporation/rich assholes violating fishing and territorial laws), but ideology is just inevitable.
I'll just play man-eater instead and play as a giant mutant shark that eats beachgoers and members of the US coast guard.