I’ve had the game for a bit, but never put much time into it.
From what I’ve read recently, the game is actually balanced around group play. I want to give it another go, so if anyone else wants to give the game a go with a battle buddy lmk.
I’ve had the game for a bit, but never put much time into it.
From what I’ve read recently, the game is actually balanced around group play. I want to give it another go, so if anyone else wants to give the game a go with a battle buddy lmk.
I’ve played hunt. The Milsim aspects are why I like Tarkov. That strips them away. I want every bullet to matter. I want to have to decide if I frontload the armor piercing rounds in my mags or if I want to load them all into a single mag and then have to decide where on my vest it goes.
I don’t want this to come off as a “my likes are right, your dislikes are wrong” kinda nonsense.
But everything you said about how the simulation was less granular was a negative to me.
I’m glad it exists. I’m glad you enjoy it. Different strokes.
No, you're cool. I just like trying to sell people on my fav game. I would suggest checking out that self hosted quasi-pirate version if you're not going in for the PvP.
I'm really excited to see what happens with extraction shooters in the next few years. A lot of games seem to be iterating on what Tarkov started and coming up with some cool ideas!
I play the single player version almost daily.
I just dream about having a comrade to play the “real” version with sometimes.
It’s kinda like, damn this chocolate ice cream rules…. If only I had <preferred accompaniment>
I agree, the extraction hack and slash that got owned by the court’s recently was a huge inspiration, people are getting creative with it.
Ignoring the above, I have enjoyed hunt in the past, so if you ever want a teammate and don’t have one…I’m down for helping a bayou comrade kill a giant spider or something.
I totally agree. It's a lot of fun having teammates you can work with. Just little things like having someone who can watch your six while you loot, or execute a flank attack, adds so much.
Fr, hell, even in battlebit: “rpg on my corpse, aiming 160 degrees” feels so badass to say. When they actually listen and respond or interact?
Like , I used VoIP to let a support where his grenades were landing through a second story window and felt like Odin after.
There is really something to say and consider about the social aspect of shared fantasy in games. I think it might even be key to solving “gamer mindset”
Battlebit has been great for that when you can find people that will work with you. I've been squad leading and levelling recon, using a medium scope and staying like 100m from the objective laying down spawn points, spotting enemies, and laying down support fire. When a squad starts working together you can be a real menace to everyone else in the area.
It occurs to me that I'm probably preaching to the choir, but;
Have you ever played ARMAIII or ARMA Reforger? They're the milsimmiest infantry milsims ever and there are a ton of communities for all kinds of players that run elaborate custom missions. Most of them put a real premium of teamwork, coordination, and communication. You can have a couple of players acting in a Dungeon Master/Game Master role, controlling hundreds of AI while the rest of the players fight them, or Team v team fights, or both, with AI and humans on each time. It's good stuff.
Lol, at one point I had my radios set up as a platoon leader so my squad leaders were piped in to my left ear, the command channel was in my right ear, and I had another player with a long-range radio pack coordinating with our HQ and air support. It can be such a cool game with the right people.
Arma is basically my white whale. I got a computer that can run 3 after not being able to for the longest time (on paper it should have, it’s weird), but haven't put any time in yet.
I have seen some interesting single player mods that look tempting though. One of them describes itself as being like a Greek merc in Cyprus.
Mid scopes are bae. Next question, nobody disagrees.
On a similar note, it’s just magical isn’t it? 2-12 randoms, depending on the game, coming together to play a super intense game of pretend?
It just makes me grin, dudes rock sometimes
Sounds about right. The default maps are a couple of islands somewhere around Greece (One of the Devs was famously arrested for espionage!) Single player is rough bc the game is so lethal, but there are some cool coop modes, like one where you're insurgents fighting against nato and/or the designated badguys coalition and have to raid checkpoints, steal weapons, liberate towns, spread propaganda, all sorts of stuf. Called Anti-Stasi.
The polygon article looks wild! I look forwards to reading that later.
Anti-Stasi sounds lit. I was planning on aiming for bars that give that “Battlefield One introduction” feel. Like, if you die you’re automatically switched to the nearest comrade.
Unrelated topic I wish to pick(, I said pick, ignore the edit) your brain on: 6Days In Fallujah.
I get the feeling we were both around when it was first announced.
It’s kind of wild how it has gone from: game seeking to showcase civilian perspectives on equal footing => oorah, uranium the game