• git [he/him, comrade/them]
    ·
    edit-2
    1 year ago

    Dark “here’s a broken sword now go fight an Asylum Demon in the first five minutes” Souls is handholdy? The fuck?

    Activision had to tell FROM specifically to put tutorials in Sekiro because they hadn’t done it in their games up to that point.

    • GarbageShoot [he/him]
      ·
      1 year ago

      tbf the intended new-player answer to that encounter is to fucking run and come back with a real weapon. DS1 is more about mind games and intimidation than actual difficult (though kalameet is kind of fucked)