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  • Vladimir_Slipknotchenko [he/him, comrade/them]
    ·
    1 year ago

    That’s something I think the panel shows have highlighted: they focus on systems and reactivity as the mechanism which immerses the player in the role they wish to fill.

    There’s something about crpg brain that just loves a convoluted series of interlocking systems that allow the player to enjoy the illusion of being a figure the world reacts to in a realistic/believable manner.