gaming

  • ElChapoDeChapo [he/him, comrade/them]
    ·
    1 year ago

    I really want to get into Bloodbourne but I just can't git gud like I can with any Dark Souls game, got the same problem with Sekiro too

    • videogame [he/him]
      hexagon
      ·
      1 year ago

      I dropped it the first few times I tried playing it, but eventually you get good just like any other game. It's worth pushing yourself a little more to get past the first couple bosses, after that you'll probably be able to beat the whole thing.

    • no_youre_a_liberal [he/him]
      ·
      edit-2
      1 year ago

      After only playing the souls games, I have to say it's worth getting past that hurdle of being forced to use a new playstyle. They both have much faster combat than souls that I've come to enjoy more. Parrying is more forgiving in Bloodborne since it is at range and I love the rally mechanic. Sekiro is a totally different animal since you need to learn to deflect or not progress, but once it clicks the combat is very addictive. I think those benefits are worth not having the build variety of Souls and Elden Ring.

      • dinklesplein [any, he/him]
        ·
        1 year ago

        sekiro was the only fromsoft game i enjoyed enough to finish and 100%, but its basically a glorified rhythm game if we're being honest.

        • no_youre_a_liberal [he/him]
          ·
          edit-2
          1 year ago

          Yep, & that's why I love it it lol. All the games from Demon's Souls to Elden Ring are rhythm-based to an extent, but Sekiro is 100% rhythm. Once you memorize enemy attack rhythms, it's totally possible to get through the game with no deaths or even hits; the fact that everything can be deflected or countered makes the game easy once you have it down to muscle memory. One thing I don't like playing on console is there is no official way to fight mini-bosses in memories like major bosses, so Sword-Saint Isshin wound up easier for me than the Snake Eyes and Long Arm fights in NG+.