Totally improved on the concept laid down by the first game and made it not so jank and eased up on the "dis"honorable stuff you could do in a fight. I think this person hacked the game so they have infinite sub weapons. Characters could throw a sub weapon during a fight but it was limited, things like tantos, shuriken, and even frogs as you can see here. The frog was op because it made the opponent defenseless for a couple seconds.

  • came_apart_at_Kmart [he/him, comrade/them]
    ·
    3 months ago

    was it this one or #1 where you could grab a handful of sand and throw it in their face?

    my friend and I played the shit out of this because of how fast and fatal the fights could be in an instant. in a time when there were so many fighting games, this one really stood apart in a smart way.

    • AFineWayToDie [he/him]
      ·
      3 months ago

      Not sure if they included it in #2, but you could definitely toss dirt or snow in the first game. I think it was considered a "dishonourable tactic" though.

      • came_apart_at_Kmart [he/him, comrade/them]
        ·
        3 months ago

        lol hell yeah. "Pocket sand!"

        in the context of PvP games, I have been told many times in various ways that I fight without honor. it is one of the few things about games I take pride in.

  • AFineWayToDie [he/him]
    ·
    3 months ago

    Never played 2 but I played the shit outta the first one. The blood splatter for a fatal hit was much more satisfying.

    • SorosFootSoldier [he/him, they/them]
      hexagon
      ·
      3 months ago

      I remember in the first one you could clip the weapon into your opponents dead body during the victory pose and it made the game go crazy playing the blood animation lol

  • cryptymythy [he/him, any]
    ·
    3 months ago

    I remember really enjoying the first person view even if it was nearly unplayable