• keepcarrot [she/her]
    ·
    2 months ago

    Me playing Workers and Resources, which allows you to just turn mechanics on and off mid-game (not all of them): No, I must plan my construction site's logistics perfectly! (also why would I give a shit about how other people play the game?)

    (also, why do these hard game lovers not like the same hard games I like :( )

    • BeamBrain [he/him]
      ·
      2 months ago

      I've tried to get into Workers and Resources like 3 times now but every time I get about halfway through the tutorials before I realize I've just been clicking the buttons it told me to and haven't actually been learning anything. Then I look at how many more tutorials I need to fully comprehend before I can even start playing the game proper, and my brain just kind of shuts down.

      • keepcarrot [she/her]
        ·
        2 months ago

        I'm not a pro by any means, but I can probably help a little bit if you want. The basics are pretty simple (barring a couple of mechanics absent from the tutorials), mostly made more complex by a lack of a ctrl-z function and how finnicky building/terrain placement is. And certain things aren't explained (like the ratio of production buildings/vehicles, or that most of your buildings are running at under max capacity until "mid game", or that some factory connections don't need forklifts).

      • HexBroke
        ·
        edit-2
        2 months ago

        deleted by creator

    • EelBolshevikism [none/use name]
      ·
      2 months ago

      Is the game anti-communist? I always get the impression these kind of games are because I'm just so used to g*mers being like that

      • keepcarrot [she/her]
        ·
        2 months ago

        Not really, it's largely affectionate. I think the worst thing is probably the secret police.