I forgot to make a thread last week but oh well. I have been playing a new Elden Ring character. I originally thought I was gonna try to get to the DLC as fast as possible but I then decided "nah" and have played through most of the game, but have finally arrived in the DLC and have respec'd my build for Rellana's twin swords. Anyway, hope everyone has had a good week
With 1.0 coming in September, I can't bring myself to work on my old saves. It sounds like so many nodes are getting moved/deleted
Yeah I'm probably going to start another new save when 1.0 drops. Unless I don't get anywhere with this one, which I suppose isn't that unlikely.
p.s. gorgeous base
Thanks! I've still got work to do on it, like the decorative lights around the lower containers I want to extend to the rest of them, and probably change all the floors to coated concrete because it looks nicer. When I come up with good ideas I tend to reuse them in future save files.
For instance here's a couple shots from my previous save where I used many of the same design ideas.
I use trains a lot, and have a whole rail network set up (which I imported from elsewhere, since building out rail infrastructure every new save gets tedious). Putting a train in the middle of my mall lets me use trains as a mobile storage mall. I stock it up with things I need for building, then park it nearby the project I'm working on, so when my personal supplies run low I can restock from the train instead of going all the way back to base. Also I can dump stuff I pick up (slugs, leaves, wood, etc) into the train to free up space in my inventory. And when I want to return to base, I just have to hop in my train, set the autopilot back to base, then sit back while it takes me home. Watching the world go by from the train is its own pleasure.
That's some real :train-chad: Are you in the central forest, near the uranium & sulfur, above the falls?
In the old save I built in the jungle forest/lake forest area, and in the new save I'm by the giant hole just northeast of grass fields. The window to the left overlooks the hole and the waterfalls pouring into it.