Realism Overhaul for Kerbal Space Program is so cool lol. Everything looks so much better, parts fit better together, have more realistic characteristics because they're modeled after real-life stuff, the game takes place on Earth now, etc
That being said, it's much much harder than base game and I keep losing all the menus I need somewhere
Was looking for that menu that lets you build new launch complexes/simulate launches but I literally cannot find it anymore among all the buttons so I can't test this thing yet lol
Also in my world, the Sino-Soviet split will never happen/never happened and the USSR and PRC have a joint space program okay
Ohhhh, thank you for the graphic
My game must be bugged cuz that button doesn't do anything for me lol
Now I know what to look into though
There is a chance science mode is just broken. RP-1 includes a mod called "Kerbalism" which completely reworks how science works in the game, and I think they are primarily focused on Career mode. I've only tried it in Career and Sandbox mode. In particular, the mechanic of integration, where build/rollout time and costs are impacted by tooling which is purchased with funds (which don't exist in science mode).
Yeahh, I'm playing career mode, just
cheated myself a ton of moneyasked for state fundingMaybe rebooting the game fixes it but this takes like 30 minutes on my system lol, lemme see
Shit is so slow :( Only reason I don't play it more. It has to read like 8GB of game files to memory before you even hit the main menu.
Yeahhhh lol, it's sooo bad
I'm playing on a slow-ass hard drive I ripped out of a trash DVR so it's even slower for me lol
Lumpen computing