Don't get mad at people expecting to play the game they bought instead of use it as roleplay chat server. It's the dev's fault for not explaining that the game they made is a game where you must abide by arbitrary rules to trigger some win state. They should have explained that more AND fixed their match-making.
Your post(s) feel pretty dishonest. The bad players are bad because the game is too poorly designed. But then how are they're good players? You're trying to treat video game skill levels like societal classes and it's annoying.
You’re complaining about several different things. No one likes matchmaking and the difficulty will reflect that shitty and inherently limited design. But difficulty itself is a different topic and should be based on whatever the devs feel like enforcing on players. If they want players to choose, great. But if they choose only one difficulty for everyone then suck it up or play something else.
A lot of multiplayer games already have casual mode. You’ll still get barely good players getting upset at worse players beneath their barely serviceable skill level because that’s the nature of competitive games. As for co-op, there’s not really matchmaking unless I’m missing something.
Don't get mad at people expecting to play the game they bought instead of use it as roleplay chat server. It's the dev's fault for not explaining that the game they made is a game where you must abide by arbitrary rules to trigger some win state. They should have explained that more AND fixed their match-making.
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Your post(s) feel pretty dishonest. The bad players are bad because the game is too poorly designed. But then how are they're good players? You're trying to treat video game skill levels like societal classes and it's annoying.
deleted by creator
You’re complaining about several different things. No one likes matchmaking and the difficulty will reflect that shitty and inherently limited design. But difficulty itself is a different topic and should be based on whatever the devs feel like enforcing on players. If they want players to choose, great. But if they choose only one difficulty for everyone then suck it up or play something else.
A lot of multiplayer games already have casual mode. You’ll still get barely good players getting upset at worse players beneath their barely serviceable skill level because that’s the nature of competitive games. As for co-op, there’s not really matchmaking unless I’m missing something.
deleted by creator