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Because it was new and there was no budget? Just an assumption without watching the video.
Glad it touched on localization. Very important part of translation for a game, like the author said a 1:1 translation is often very jilted while something localized into English makes a lot more sense.
Alexander O. Smith who worked on some of the Final Fantasy games and the Dr. Slump manga translation is my favorite.
I found a YouTube link in your post. Here are links to the same video on alternative frontends that protect your privacy:
Because they had no budget and used z-list actors or whatever staff were in the office that day.