I don't mean the so-called "AAA" dev/publisher early access that is like 4 days before release (read: exploiting those with little patience.)
I mean the steam, often indie dev, "early access" that runs for a year plus because they're using the early access to address bugs and to help optimize.
I think I've lost the plot, how would they know they need to optimize if nobody were to tell them? Obviously there are good ways and bad ways to write criticism, but again if you release a game early its going to happen.
Pretty much what you said. There are good and bad ways to say it. Review bombing and flipping out in the discussions is not the way, those are the people I was referring to though in my initial comment. Unfortunately there are way too many of them out there. :/
I don't mean the so-called "AAA" dev/publisher early access that is like 4 days before release (read: exploiting those with little patience.)
I mean the steam, often indie dev, "early access" that runs for a year plus because they're using the early access to address bugs and to help optimize.
I think I've lost the plot, how would they know they need to optimize if nobody were to tell them? Obviously there are good ways and bad ways to write criticism, but again if you release a game early its going to happen.
Pretty much what you said. There are good and bad ways to say it. Review bombing and flipping out in the discussions is not the way, those are the people I was referring to though in my initial comment. Unfortunately there are way too many of them out there. :/