GoebbelsDeezNuts [any]

  • 15 Posts
  • 498 Comments
Joined 3 years ago
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Cake day: May 10th, 2022

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  • Tried PoE2 and fell off. I get the devs want a slower game but every aspect of it seems to be "pace of a snail". The loot, movement, campaign, boss fights. I don't need to be zooming like its PoE1 but I feel like I'm swimming in molasses. I know they'll adjust so much of it and it'll barely be recognizable by this time next year, but I'll wait until then. Or I'll just stick to PoE1.

    So instead I've started Rimworld for the first time.









  • GoebbelsDeezNuts [any]togamesSTALKER: Heart of Chornobyl copethread
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    edit-2
    29 days ago

    I disagree and wish more games did it. I am annoyed at how quick the animations are for eating and healing in this game.

    I was hoping it would be closer to Tarkov honestly. The extremely long healing/eating/drinking/reloading animations really go a long way in an FPS to establish "this is a human with a body that is very fragile" which also establishes stakes very well.

    In Tarkov it leads to a lot of interesting decision making that doesn't really come up in any other shooters. Instead of kill everything - loot. It becomes start gunfight - get shot - try to get a safe spot because this healing animation is going to take 20 seconds - kill enemy - realize you were shot in the stomach and are dying of thirst - check containers/pockets for something, (anything please god anything) to drink - decide if its safe to drink - finish healing - realize you didn't repack you mags - die to the next person who comes up on the pile of bodies because you're out of ammo.

    I get that I am probably in the minority but I love that shit.