the cia is hosting a strategy guide for command & conquer tiberian sun on its website

    • BelieveRevolt [he/him]
      ·
      3 months ago

      Yeah, they're also hosting Killing Hope by William Blum for that reason.

  • nat_turner_overdrive [he/him]
    ·
    3 months ago

    Maybe this is why the Venezuelan and DR Congo coup attempts were so bad - the CIA's boots on the ground are having trouble figuring out what tiberium is and how to refine it

  • Dolores [love/loves]
    ·
    3 months ago

    look only one guy brought his into the office and the rest of us had to trade it around several times a day, it was just easier to have the intern scan & upload it so we could all min-max our games and win the interagency cup in 2001

  • Acute_Engles [he/him, any]
    ·
    3 months ago

    The reason the bay of pigs failed is because the CIA spawned on the right side of the map and so the animation for the plane to drop off vehicles at the vehicle bay takes longer and throws off the build order.

    Is that TS or RA i forget

    • GenderIsOpSec [she/her]
      ·
      3 months ago

      That was in the first C&C with the NOD getting easily owned if they spawned on the right side

      I think there was one mission that had the enemy base on right on the air path too so they just downed the planes and you wasted money on that thinking-about-it

  • Southloop [he/him]
    ·
    3 months ago

    So, is this a “Last Starfighter” kinda deal or what’s up?

  • peeonyou [he/him]
    ·
    3 months ago

    let me guess, they backdoored the free version of it