soypoint-1 dumpster-fire soypoint-2

  • SorosFootSoldier [he/him, they/them]
    ·
    16 days ago

    It's not about the finished game at this point and more about the vibes and the vibes are this game will make white people great again.

    • UlyssesT [he/him]
      hexagon
      ·
      16 days ago

      That really is seriously a big part of the appeal of the grift to aging gamedads. It became glaringly obvious when "make space simulators great again" became a common chant in the official forums around 2016. Also, every time the corpos tried to do a bare minimum rainbow flag thing during corpos-do-rainbow-flag-month, like clockwork their own fandom begin chanting about attack helicopters and concern troll about mental illness accusations, year after year.

      • PolandIsAStateOfMind@lemmygrad.ml
        ·
        edit-2
        16 days ago

        Space simulators aren't even in a bad place now, basically only thing missing is capital ship sim which would feel like capital ship but not having learning curve resembling neutron star gravity well.

        • UlyssesT [he/him]
          hexagon
          ·
          16 days ago

          Star Citizen could have reignited interest in the genre back in, oh, like 2011 but other games did that instead.

          • PolandIsAStateOfMind@lemmygrad.ml
            ·
            16 days ago

            Oh i do remember having a slight hype about it, but soon forgotten, i like this genre but it's not even a priority. I would love proper Rebel Galaxy 2 or Freelancer but with capital ships (which Rebel Galaxy exactly was to be honest). I have few interesting space sims on wishlist, but now that i looked at the dates literally all of them seems to be in dev hell, though not even ankle deep in SC-like bog.

            Breachway is supposedly releasing this month, though after multiple delays and it's a roguelike more like FTL but i played demo and it was fun.

            • UlyssesT [he/him]
              hexagon
              ·
              16 days ago

              I admit I was interested in Star Citizen early on as an enjoyer of the old 90s Privateer game as well as Freelancer, but fortunately I never actually committed to any "pledge" amount and just watched it from afar.

              Eventually, that viewing became more schadenfreude. sicko-peepin