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  • PolandIsAStateOfMind@lemmygrad.ml
    ·
    edit-2
    16 days ago

    Space simulators aren't even in a bad place now, basically only thing missing is capital ship sim which would feel like capital ship but not having learning curve resembling neutron star gravity well.

    • UlyssesT [he/him]
      hexagon
      ·
      16 days ago

      Star Citizen could have reignited interest in the genre back in, oh, like 2011 but other games did that instead.

      • PolandIsAStateOfMind@lemmygrad.ml
        ·
        16 days ago

        Oh i do remember having a slight hype about it, but soon forgotten, i like this genre but it's not even a priority. I would love proper Rebel Galaxy 2 or Freelancer but with capital ships (which Rebel Galaxy exactly was to be honest). I have few interesting space sims on wishlist, but now that i looked at the dates literally all of them seems to be in dev hell, though not even ankle deep in SC-like bog.

        Breachway is supposedly releasing this month, though after multiple delays and it's a roguelike more like FTL but i played demo and it was fun.

        • UlyssesT [he/him]
          hexagon
          ·
          16 days ago

          I admit I was interested in Star Citizen early on as an enjoyer of the old 90s Privateer game as well as Freelancer, but fortunately I never actually committed to any "pledge" amount and just watched it from afar.

          Eventually, that viewing became more schadenfreude. sicko-peepin