Permanently Deleted

  • ShinkanTrain@lemmy.ml
    ·
    edit-2
    3 months ago

    Me normally: games should focus more on physics simulation, they haven't evolved past the PS360 era and in some cases regressed. How is it that a 2006 Bethesda game is ahead of the curve in this compared to modern titles?

    Me after seeing this video: Please make every object stactic and uninteractible.

    • UlyssesT
      hexagon
      ·
      edit-2
      11 days ago

      deleted by creator

      • Hexboare [they/them]
        ·
        3 months ago

        I vaguely recall they went to great efforts to develop a proper flight model for the ships, realised that combat was just flying past other ships at speed and none of the ships were very flyable because the models were developed without thinking how they would move, and so they stuck a bunch of thrusters on everything to make it like a bad imitation of WW2 dogfighting

        • UlyssesT
          hexagon
          ·
          edit-2
          11 days ago

          deleted by creator