Control and Resident Evil 2 Remake still look incredible and run well on fairly inexpensive hardware today. We don't need globally illuminated Unreal Engine 5 games with individually modeled nostril hairs on each character that require graphics cards with prices in the three digit range

Graphics should just be kept at late PS4 level for the foreseeable future to keep games as accessible as possible

  • doublepepperoni [none/use name]
    hexagon
    ·
    edit-2
    14 days ago

    I should probably give it a spin on my PC some time. Back in 2015 I had to play Ground Zeroes and Phantom Pain on my 360

    • hypercracker [he/him]
      ·
      14 days ago

      It's a very lonely game and the plot is shit but the vibe is unmatched

      • doublepepperoni [none/use name]
        hexagon
        ·
        14 days ago

        The gameplay was excellent. My main gripes were the dogshit story and the repetitive environments. It felt like you were just taking down samey outposts for most of the game. It really needed large intricate areas like the Guantanamo facility from Ground Zeroes.

        As for the story, I think Hideo Kojima was just out of MGS juice since 3. 4 was abysmally bad and 5 wasn't much better. Peace Walker was kind of a return to form in terms of tone but I'm not even sure how hands on Kojimbo was with that game's development